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Hierarchy

  • UEFreewalk

Index

Constructors

constructor

  • new UEFreewalk(opt: undefined | { actorAnimations: { actorAnimation: string; inputKey: string }[]; actorPath: string; actorScaling: number; cmdType: string; enableCollision: number; enableGravity: number; enableRoaming: number; roamingSpeed: number }, ueViewer: UEViewer): UEFreewalk
  • Parameters

    • opt: undefined | { actorAnimations: { actorAnimation: string; inputKey: string }[]; actorPath: string; actorScaling: number; cmdType: string; enableCollision: number; enableGravity: number; enableRoaming: number; roamingSpeed: number }
    • ueViewer: UEViewer

    Returns UEFreewalk

Properties

_actorAnimations

_actorAnimations: { actorAnimation: string; inputKey: string }[]

_actorPath

_actorPath: string

_actorScaling

_actorScaling: number

_enableCollision

_enableCollision: number

_enableGravity

_enableGravity: number

_enableRoaming

_enableRoaming: number

_roamingSpeed

_roamingSpeed: number

cmdType

cmdType: string

ueViewer

ueViewer: UEViewer

Accessors

actorAnimations

  • get actorAnimations(): { actorAnimation: string; inputKey: string }[]
  • set actorAnimations(animations: { actorAnimation: string; inputKey: string }[]): void
  • Returns { actorAnimation: string; inputKey: string }[]

  • Parameters

    • animations: { actorAnimation: string; inputKey: string }[]

    Returns void

actorPath

  • get actorPath(): string
  • set actorPath(path: string): void
  • Returns string

  • Parameters

    • path: string

    Returns void

actorScaling

  • get actorScaling(): number
  • set actorScaling(scaling: number): void
  • Returns number

  • Parameters

    • scaling: number

    Returns void

enableCollision

  • get enableCollision(): number
  • set enableCollision(enable: number): void
  • Returns number

  • Parameters

    • enable: number

    Returns void

enableGravity

  • get enableGravity(): number
  • set enableGravity(enable: number): void
  • Returns number

  • Parameters

    • enable: number

    Returns void

enableRoaming

  • get enableRoaming(): number
  • set enableRoaming(enable: number): void
  • Returns number

  • Parameters

    • enable: number

    Returns void

roamingSpeed

  • get roamingSpeed(): number
  • set roamingSpeed(speed: number): void
  • Returns number

  • Parameters

    • speed: number

    Returns void

Methods

getConfig

  • getConfig(): { actorAnimations: { actorAnimation: string; inputKey: string }[]; actorPath: string; actorScaling: number; cmdType: string; enableCollision: number; enableGravity: number; enableRoaming: number; roamingSpeed: number }
  • Returns { actorAnimations: { actorAnimation: string; inputKey: string }[]; actorPath: string; actorScaling: number; cmdType: string; enableCollision: number; enableGravity: number; enableRoaming: number; roamingSpeed: number }

    • actorAnimations: { actorAnimation: string; inputKey: string }[]
    • actorPath: string
    • actorScaling: number
    • cmdType: string
    • enableCollision: number
    • enableGravity: number
    • enableRoaming: number
    • roamingSpeed: number

sendConfig

  • sendConfig(force?: boolean): void
  • Parameters

    • Optional force: boolean

    Returns void