Accessors
				
					
					blockColor
					
						- set blockColor(color: Color): void
camera
					
						- get camera(): undefined | Camera
highLightColor
					
						- set highLightColor(color: Color): void
isolateColor
					
						- set isolateColor(color: Color): void
keyboardMode
					
						- get keyboardMode(): boolean
- set keyboardMode(enable: boolean): void
						- 
							
							
							Returns boolean
- 
							
							
							ParametersReturns void
maximumZoomDistance
					
						- get maximumZoomDistance(): undefined | number
- set maximumZoomDistance(value: undefined | number): void
						- 
							
							
							Returns undefined | number
- 
							
							
							Parameters
								- 
									value: undefined | number
 Returns void
minimumZoomDistance
					
						- get minimumZoomDistance(): undefined | number
- set minimumZoomDistance(value: undefined | number): void
						- 
							
							
							Returns undefined | number
- 
							
							
							Parameters
								- 
									value: undefined | number
 Returns void
Methods
				
				
				
				
					
					disableNormalFace
					
						- disableNormalFace(): void
exportImage
					
						- exportImage(name?: string): Promise<string>
						- 
							
							
							ParametersReturns Promise<string>
getFaceNormal
					
						- getFaceNormal(): undefined | Vector3
getSnapPoint
					
						- getSnapPoint(): undefined | Vector3
getSnapPosition
					
						- getSnapPosition(movement: Vector2): Promise<undefined | void | Vector3>
						- 
							
							
							ParametersReturns Promise<undefined | void | Vector3>
initUEViewer
					
						- initUEViewer(projId: string, projType: MODTYPE): Promise<void>
						- 
							
							
							ParametersReturns Promise<void>
openModelProject
					
						- openModelProject(modelId: string, localCacheSearch?: boolean): Promise<undefined | ModelProjectData>
						- 
							
							
							Parameters
								- 
									modelId: string
- 
									localCacheSearch: boolean = true
 模型工程和对应的场景工程 
pickAdaptor
					
					
						- 
							
							
							ParametersReturns Promise<undefined | PickObject>
pickPosition
					
					
						- 
							
							
							ParametersReturns Promise<undefined | Vector3>
pickPositionAryByRayForPhysical
					
						- pickPositionAryByRayForPhysical(startPt: Vector3, direction: Vector3, ptAryRet: Vector3[]): Promise<void>
						- 
							
							
							ParametersReturns Promise<void>
queryProject
					
						- queryProject(): Promise<Project[]>
- queryProject(projectId: string): Promise<undefined | Project>
- queryProject(projectIds: string[]): Promise<Project[]>
						- 
							
							
							Returns Promise<Project[]>工程的详情 
- 
							
							ParametersReturns Promise<undefined | Project>
- 
							
							ParametersReturns Promise<Project[]>
setLightDir
					
						- setLightDir(heading: number, pitch: number, roll: number): void
						- 
							
							
							Parameters
								- 
									heading: number
- 
									pitch: number
- 
									roll: number
 Returns void
setRotateOnlyHorizontal
					
						- setRotateOnlyHorizontal(enable: boolean): void
wgs84ToWindowCoordinates
					
						- wgs84ToWindowCoordinates(position: Vector3): Cartesian2
						- 
							
							
							ParametersReturns Cartesian2
 
		
	 
 
 
视图类