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@motor/core
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TopView2D3D
Class TopView2D3D
Hierarchy
TopView2D3D
TopView2D3D
Index
Constructors
constructor
Accessors
SVGCircle
Color
SVGCircle
Stroke
Color
SVGGradient
Color
End
SVGGradient
Color
Start
box
cameraX
cameraY
cameraZ
floor
Level
is
Generate
Map
Real
Time
is
Inited
map
Aspect
Ratio
map
Classname
map
Position
Left
map
Position
Top
map
Width
skip
Lighting
skip
Render
When
Camera
Under
Box
user
Custom
Container
Methods
destroy
init
init
Top
View2
D3D
update
Map
Constructors
constructor
new
Top
View2
D3D
(
viewer
:
Viewer
)
:
TopView2D3D
Parameters
viewer:
Viewer
Returns
TopView2D3D
Accessors
SVGCircle
Color
get
SVGCircleColor
(
)
:
any
set
SVGCircleColor
(
value
:
any
)
:
void
Returns
any
Parameters
value:
any
Returns
void
SVGCircle
Stroke
Color
get
SVGCircleStrokeColor
(
)
:
any
set
SVGCircleStrokeColor
(
value
:
any
)
:
void
Returns
any
Parameters
value:
any
Returns
void
SVGGradient
Color
End
get
SVGGradientColorEnd
(
)
:
any
set
SVGGradientColorEnd
(
value
:
any
)
:
void
Returns
any
Parameters
value:
any
Returns
void
SVGGradient
Color
Start
get
SVGGradientColorStart
(
)
:
any
set
SVGGradientColorStart
(
value
:
any
)
:
void
Returns
any
Parameters
value:
any
Returns
void
box
get
box
(
)
:
Box
set
box
(
box
:
Box
)
:
void
Returns
Box
Parameters
box:
Box
Returns
void
cameraX
get
cameraX
(
)
:
number
set
cameraX
(
val
:
number
)
:
void
Returns
number
Parameters
val:
number
Returns
void
cameraY
get
cameraY
(
)
:
number
set
cameraY
(
val
:
number
)
:
void
Returns
number
Parameters
val:
number
Returns
void
cameraZ
get
cameraZ
(
)
:
number
set
cameraZ
(
val
:
number
)
:
void
Returns
number
Parameters
val:
number
Returns
void
floor
Level
set
floorLevel
(
val
:
number
)
:
void
设置当前视角楼层标高(单位: m)
Parameters
val:
number
Returns
void
is
Generate
Map
Real
Time
set
isGenerateMapRealTime
(
value
:
boolean
)
:
void
设置小地图是否实时
Parameters
value:
boolean
Returns
void
is
Inited
get
isInited
(
)
:
any
Returns
any
map
Aspect
Ratio
get
mapAspectRatio
(
)
:
any
set
mapAspectRatio
(
value
:
any
)
:
void
Returns
any
Parameters
value:
any
Returns
void
map
Classname
set
mapClassname
(
classname
:
string
)
:
void
Parameters
classname:
string
Returns
void
map
Position
Left
set
mapPositionLeft
(
left
:
string
)
:
void
Parameters
left:
string
Returns
void
map
Position
Top
set
mapPositionTop
(
top
:
string
)
:
void
Parameters
top:
string
Returns
void
map
Width
get
mapWidth
(
)
:
number
set
mapWidth
(
width
:
number
)
:
void
Returns
number
Parameters
width:
number
Returns
void
skip
Lighting
get
skipLighting
(
)
:
boolean
set
skipLighting
(
val
:
boolean
)
:
void
Returns
boolean
Parameters
val:
boolean
Returns
void
skip
Render
When
Camera
Under
Box
get
skipRenderWhenCameraUnderBox
(
)
:
boolean
set
skipRenderWhenCameraUnderBox
(
val
:
boolean
)
:
void
Returns
boolean
Parameters
val:
boolean
Returns
void
user
Custom
Container
get
userCustomContainer
(
)
:
any
set
userCustomContainer
(
value
:
any
)
:
void
Returns
any
Parameters
value:
any
Returns
void
Methods
destroy
destroy
(
)
:
void
销毁二维三维联动视图
Returns
void
init
init
(
)
:
void
Returns
void
init
Top
View2
D3D
init
Top
View2
D3D
(
box
:
Box
, isResponsive
:
boolean
)
:
void
初始化二维三维联动视图
Parameters
box:
Box
场景box
isResponsive:
boolean
小地图是否时刻响应
Returns
void
update
Map
update
Map
(
)
:
void
更新视图
Returns
void
Exports
default
default.
Motor
Core
Top
View2
D3D
constructor
SVGCircle
Color
SVGCircle
Stroke
Color
SVGGradient
Color
End
SVGGradient
Color
Start
box
cameraX
cameraY
cameraZ
floor
Level
is
Generate
Map
Real
Time
is
Inited
map
Aspect
Ratio
map
Classname
map
Position
Left
map
Position
Top
map
Width
skip
Lighting
skip
Render
When
Camera
Under
Box
user
Custom
Container
destroy
init
init
Top
View2
D3D
update
Map
设置当前视角楼层标高(单位: m)